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[Adv]Final Countdown Deck

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TheWiseman
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PostSubject: [Adv]Final Countdown Deck   Fri Jan 01, 2010 8:03 pm



This deck focuses on two things:
  • Acquiring the spell Final Countdown
  • Staying alive Razz

With the use of Jinzo and Royal Decree your opponent will have a much harder time stopping Final Countdown.
The Synchros are for backup in case the original strategy fails. The tuners are also difficult to kill in battle. (Monarch Deck sets 2 Dark Bribes and Macro Cosmos = one of the losses you see)
Several of the Monsters cannot be destroyed by battle.
Neo-Spacian Grand Mole is able to remove threats temporarily.

I was considering adding Pyro Clock of Destiny, but the way I have it set up is anti trap.

Known Weaknesses:
Field Control
Monsters with piercing effects (When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.)

W: 6
L: 2
D: 0
# of time wasn't able to pull FC: 1

Count: 40

Monsters: 21
Tribute:

1 Chaos Sorcerer
1 Jinzo
2 Satellite Cannon
1 Sphere of Chaos

Non-Tribute:
3 Arcana Force 0 - The Fool
3 Dark Resonator
3 Fortress Warrior (In KCVDS, since it is not available: try 2 Ice Blast Use Rice, 1 Gellenduo)
2 Krebons
1 Marshmallon
3 Neo-Spacian Air Hummingbird
1 Neo-Spacian Grand Mole

Spells: 14
2 Clock Tower Prison
2 Final Countdown
2 Gold Sarcophagus
1 Magical Mallet
1 Mist Body
1 Mystical Space Typhoon
1 Reload
3 Spell Absorption
1 Swords of Revealing Light
1 The Dark Door

Traps: 5
1 Mirror Force
2 Royal Decree
1 Scrap-Iron Scarecrow

Extra Deck:
1 Goyo Guardian
1 Red Dragon Archfiend
3 Stardust Dragon
1 Thought Ruler Archfiend
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PostSubject: Re: [Adv]Final Countdown Deck   Fri Jan 01, 2010 8:07 pm

nice il be sure to use it later! do u mind making a deck shop in the topic don't post any lists of cards u can get credit by selling them Very Happy
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BlackJack607
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PostSubject: Re: [Adv]Final Countdown Deck   Fri Jan 01, 2010 8:12 pm

what about nightmare steel cage and wabuku?
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PostSubject: Re: [Adv]Final Countdown Deck   Fri Jan 01, 2010 8:15 pm

id take out more monsers and add more traps/spells, like dark bribe and more clocktowers spells that delay attacks and such
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TheWiseman
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PostSubject: Re: [Adv]Final Countdown Deck   Fri Jan 01, 2010 11:49 pm

You could also build this deck with more spells and traps. I'd try using spells more than traps, because if you rely more on traps than spells as protection then Royal Decree and Jinzo will hurt your chances of surviving. The monsters are an additional measure of defense. The monsters are fairly difficult to kill by normal means and can also be used to Synchro. The synchros are a backup strategy. This deck has won by defeating the opponent as well.
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