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Supervise Combos

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TheWiseman
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PostSubject: Supervise Combos   Supervise Combos 17_210Tue Feb 09, 2010 12:28 pm

This is going to seem like a large combo, but you only need to start with 2 cards.

Lonefire Blossom + Supervise

Steps:
  1. Summon Lonefire Blossom
  2. Tribute it for Gigaplant.
  3. Equip Gigaplant with Supervise to enable its effect.
  4. Use Gigaplant to bring back Lonefire Blossom.
  5. Tribute Lonefire Blossom for Copy Plant.
  6. Synchro Copy Plant with Gigaplant (7) for Power Tool Dragon.
  7. Gigaplant Special Summons back to the field because of Supervise.
  8. Use Power Tool Dragon to obtain another Supervise (Supervise, Supervise, Mark of the Rose)
  9. Repeat steps 3-7.
  10. This time use your second Power Tool Dragon to obtain one of the following: Supervise, Mark of the Rose, or Autonomous Action Unit.
  11. Use the equip spell to obtain a total ATK power of over 8000!


http://www.konami.com/yugioh/articles/?p=1413


Last edited by TheWiseman on Wed Feb 10, 2010 12:57 am; edited 2 times in total
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Keyblade
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PostSubject: Re: Supervise Combos   Supervise Combos 17_210Wed Feb 10, 2010 12:42 am

unfortunatly supervise is not in KCVDS

and for step 5 i would have brought another gigaplant, 2nd summon it then use lonefire to bring out tytannial and yea if they decided to bottomless, sacrifice the supervise gigaplant and use supervise eff

instead of anonymus action unit use D.D.R

it is basically a plant deck ive got one but its misssing supervise, but i swear if it is out im so gonna run it again
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TheWiseman
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PostSubject: Re: Supervise Combos   Supervise Combos 17_210Wed Feb 10, 2010 12:54 am

You can not 2nd summon it without Double Summon because you have already summoned Lonefire Blossom that turn. In other words, you can do that, but you would have to start with 3 cards in hand rather than just the two I mentioned.

It can be found in the Warrior's Strike Structure Deck.

The link in the above post is just a part 2. The part 1 is here at http://www.konami.com/yugioh/articles/?p=1413. I posted that one first because it is easier to start.
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Keyblade
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PostSubject: Re: Supervise Combos   Supervise Combos 17_210Wed Feb 10, 2010 6:05 pm

well considering the fact that your 1st move involves ufo turtle it should be fine
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Roxas94
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PostSubject: Re: Supervise Combos   Supervise Combos 17_210Wed Feb 10, 2010 6:51 pm

O.O WTF thats so devastating good one wiseman
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TheWiseman
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PostSubject: Re: Supervise Combos   Supervise Combos 17_210Wed Feb 10, 2010 7:22 pm

Keyblade wrote:
well considering the fact that your 1st move involves ufo turtle it should be fine

Yeah, if you're playing UFO Turtles, then starting with UFO Turtle + Supervise is also good.

However, if your opponent swarms the field quickly with Monsters, then the Lonefire Blossom will also be at risk for their second attack. You could, again, add a third card to the combo... Negate Attack. Thus allowing the attack on UFO turtle and no more attacks afterward.
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PostSubject: Re: Supervise Combos   Supervise Combos 17_210

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